Welcome, traveler.
This is issue No. 2 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template of sections. Instead, they are organically created and follow their own pace. The types of modules you can expect are city/town settings, regional settings, dungeons, outdoor locations, encounter maps, and one-page adventures.
The modules are written with the 5th ed. OGL in mind but rules are often left to a minimum. Most adventures are appropriate for low to mid-level (Levels 1 to 10) adventuring parties. We include a note at the beginning of each adventure with a ballpark estimation of party level and playing time.
Get it Here
Explore fantasy worlds and immersive adventures!
- 7 Original Adventures
- 2 Brochure Adventures
This Issue Includes:
- Dungeon Vault Magazine PDF
- Printer Friendly Version (black and white)
- Phone PDF
- Separate Hi-res and Roll20 Maps
High resolution maps included. DM and PC version. Plus a roll20 variant
Dungeon Vault Magazine includes a Phone-PDF that is optimized for tablets and phones.
To make the best out of Phone PDFs. We recommend using the Apple Books app on iOS, or the Xodo app on Android.