Hey, Traveler!
This is the ninth installment of the brochure adventure series. Following the same train of thought of the one-page dungeons, these are system-neutral and easy to adapt to any system.
In this adventure, the characters visit a shunned tomb where the first eight princes were interred before a necromancer cursed the place with a foul spell. Rumor has it that a magical artifact is hidden there; a Magic Jar capable of binding any being. If the characters dare to explore this dungeon and confront the undead abominations therein, they may acquire this artifact. With it, they can aspire to change the course of history. But only if they are valiant!
Get it Here
What’s included:
- PDF files for easy handling. Prints on letter-sized paper
- Individual full-res of each sheet (Letter-size 300 DPI)
- Map variations: labeled, unlabeled (not shown in the brochure)
- Printer-friendly files included (black and white with a few elements in grayscale)
- Roll20 versions of map (16×31 – 140px per square)
- Additional PDF with 6 fey-themed, system-neutral ritual