Map 67 – Mushroom Circles

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! There are myths and legends about fey and faeries traveling far distances in a magical way. Tales talk about faeries walking among overgrowths and fungi patches, and then, when no one is watching, they suddenly disappear. Their vague silhouettes against the moonlight vanish, in an instant they are gone. Common folk believe this ability is innate to fairies but there is nothing farther from the truth. There is a magical form of traveling that is only accessible to those with the forgotten lore of the myconid lords. A powerful magic that comes in the form of power words, ancient incantations that resonate with the very energy of fungi life. All forms of fungi are interconnected in a web of strands that cannot be seen in the material world. These connections are like shortcuts that exist throughout the feywild…

Map 65 – Cursed Crypt

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! Here’s a generic dungeon illustration easily droppable into any kind of situation ! In the HD version, there’s a secret room and attached maps have two versions, with and without the room. Also the map is also included in black and white and without border, for those who like printer friendly, or use online gaming tools respectively. (patron exclusive) Thanks for your continuing support. Hope you’re having a nice weather, over here it’s pretty hot 😀 Supporting indie artists in the RPG community like me, helps make the available content better. If you have used or benefitted from my content, consider visiting my Patreon Page and maybe help with a few dollars. It can be cheap for you and very meaningful for me. Plus, you get access to all my content in high definition and different versions of…

Map 63 – Bewitched Altar

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! The local townspeaker Johnetten Darko is suddenly very worried about the recent disappearances of farmers and cattle. The small town is not big and will not sustain these losses much longer. What’s more worrying is that a pair of representatives from the guard, one of them a knight, offered to look into the matter just the day before. They parted to the nearby forest accompanied by one farmer and one hunter, but, as of now, there is no sign of them. The farmer’s wife in particular, has gathered a few of the other families affected by these disappearances and are planning something. They will probably not go ahead and look for them, but, shall the decide to abandon town to flee to a bigger and better protected settlement, that could mean the near death of this town, since…

Map 61 – Walled Town

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! The small town of Darrelgest has usually been favored by fate. Being placed in the middle of a well traveled trade road. It has become a stopping place of many a traveler and merchant. Regular troops patrols often pass through here, keeping the general area safe. The town’s appointed Speaker is Tomstel Becker, a retired city guard from the local capital. In a struck of luck he helped the right person and was appointed the person in charge of Darrelgest. Not that it requires a particular set of skills to keep the town safe and functioning. The town is protected by a small wooden wall that does its job in protecting it. From time to time bandits or brigands have tried to access the town for pillaging. But no such attempt has been successful thus far. Speaker Becker,…

Out of the Abyss – Chapter 17 – Against the Demon Lords

The GUIDE index is here ! Before we start, you might want to read this recap of the final chapter in one of my games. We have finally gotten this far. It’s the end of the campaign, a wrap up to this awesome long journey. Not many get here, it’s really difficult for some people to have a group steady enough to play over 60-70 hours of D&D. So congratulations to you and your group for getting to the end of Out of the Abyss. This chapter is very open ended. Mostly it depends on decisions taken by the PCs or how you as the DM lead the previous encounters against the demon lords. However you choose to play this chapter, it’s important to have a mega epic fight at the very end; it’s only logical that the final confrontation will be the toughest. However we will see that the book…

Map 60 – Old Crypt

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! The traditions of the old empire demanded strong reverence to the dead. Regardless of social level or economic possibilities, everybody from the common folk to royalty was expected to pay proper respect to dead members of the family and ancestors. It is said by many that we are always judged and cared about by those who traced our steps in the past. Shall the olden spirits come to unrest, ill would fall upon us. In noble families these traditions were held by building enormous resting places for kings and families. If a person was important enough, he was buried alone or with his spouse. Other people would share the resting place, honored ministers and sometimes the bodyguards. For less important people, family crypts were the custom. At the bottom of castles and mansions, a wealthy family would maintain…

Map 59 – Old Dungeon

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! This is a multi-purpose dungeon that can be used for many different applications. Both images are the same place, just seen from a different angle. There is a pitfall trap with spikes in the second level. I’ve supplied two versions of the map (for my patrons), with and without the trap for DM and PC use. There are also background-less versions in .png format. Hope you guys have fun with this dungeon illustration. Do you want it with no names and in high resolution? You can find this map in High Resolution PDF in my patreon account. My mapping ventures are funded through Patreon, It is thanks to people who like my work that I am able to continue mapping and providing RPG original experiences to people all over the world. If you like what I do, consider…

Map 58 – Somewhere in the Sword Coast

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! The Sword Coast is immense. Whole adventures can unwind in the towns, settlements and forgotten ruins that populate even a small section of the coast. This area map shows a section of a coastal group of communities. If you’re playing in Forgotten Realms, it can be easily used as any section of the Sword Coast. If you’re not using Forgotten Realms as your current settings, there is a version of the map with no names. You can add your own and use this illustration in your home campaign. This classical fantasy map illustration shows the location of cities, towns, forts and one castle. There is also an access to an underground dwarven city, referred is Ironshale in the tagged map. Forts and Castles are positioned in such a way as to protect neighboring settlements. Should a city decide…

Map 57 – Road Blockade

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! Today I want to share this outdoors map of a road blocked by bandits ! Actually, this map is part of a FREE adventure module by Jeff C. Stevens. You can find the adventure here: http://www.dmsguild.com/product/204411/Save-the-Wagons?filters=45469_0_0_0_0_0_0_0 Check it out, it’s free and has my cartography. But other than that, here are the two pics. With and without grid. If you don’t use the adventure. A suggestion to use this is to either have the party attacked by bandits while on the road. Or have the party coming from the opposite direction, and they can try to stop de bandits from robbing a caravan. You can find this map in High Resolution PDF in my patreon account. My mapping ventures are funded through Patreon, It is thanks to people who like my work that I am able to continue…

Map 56 – Swamp Town

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! WOAH ! What happened to maps 55 and 56 ?  Some maps are only released as Patreon exclusive content. If you like my maps and would like to have access to all my creations. Consider joining our boat, sponsoring me. You will get access to all the material in Hi-Def version. The stubborn. None will ever know why some people are stubborn enough to live in places where it would seem impossible for the majority of folks. That goes for settlements in remote islands, clinging from mountain tops, in the middle of deserts and people living inside swamps. Places that are simply inhospitable, but still, townsfolk cling to their traditions and make the best of efforts to survive. Most people living in this places were born there and that’s all they know, that is their reality and we all…