111 – Village Houses

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! Good day my friends, today I have for you a short article. An awesome person requested an interior illustration of the buildings in my Map 95 – Galifar’s Hollow. I thought it was an excellent idea, so this is the interior of the 6 buildings in that map. Now both of them work together in a very nice way. Please notice that while this is a single illustration, my followers on Patreon get each building individually for use in games like Roll20. The original map can be found here: Map 95 – Galifar’s Hollow Now this is the illustration of each building found there.

110 – Border Tower

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! Background Lore Two days away from the big city, near the northern mountain range, the border between the two kingdoms is marked by an old tower on top of a hill. The tower was built almost 400 years ago by the founders of Arella, the Kingdom of Gold. As it is now, that name does not make much sense any more, the gold mines dried up almost 70 years ago and all that is left is the coal to be mined. Still the country is rich, but not so much as had been predicted. The old watch tower at the border was a defensive measure from raiding parties and brigands that often trespassed into Arella. The sellswords and cutthroats came from the neighboring kingdom. They did not represent the other kingdom’s stances, but they had to be dealt…

109 – Hidden Crypt

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! It is whispered only in myth how the hero Demian defeated Freanna the hag, and saved the common folk. Only the wisest of sages know that this legend is the origin of the common saying “Protect them like Demian did with the weak”. Only no one really knows about the so called Demian. Stories vary and even contradict each other, oral tradition is often an unreliable source of information. What appears to be real from the different stories is the fact that Demian was a good fighter and a hero to the peasantry. He defeated Freanna singlehandedly in combat. His sword pierced the crone’s heart, in an unexpected turn of events, the sword was imbued with the hag’s essence. It was forever after enhanced with a magical aura. Demian died and as a small idol of the peasantry,…

108 – Heroes’ Hall

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! The next gaming aid is an easy to implement Nordic hall. Think of it as a long pub building with no rooms for rent. It’s just a giant bar. The place is generic enough that you can drop it instantly into any setting. Because of the size of the place, this is suitable for a medium to large city. It could also be featured in a town if this was the only place, it’d serve as a pub, gathering place and maybe even serve as an improvised church. This release includes general descriptions for the Heroes’ Hall and its basement level, and it also includes some NPCs ready to take part of your adventures. Each NPC includes personal motivations and some quest ideas for each. The descriptions and NPCs assume this hall is located in a medium-large city. General…

Collaboration Project – The Lost Halls – FREE PDF DOWNLOAD

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! It’s finally here ! thanks for waiting and keeping faith. Also thanks again to the people who participated. You’ll see yourselves credited for in the contributors page. This collaborative dungeon was an awesome idea and be sure I will do it again very soon. I learned a lot from creating this one. If you didn’t get to participate in this one, do not worry, it will happen again sometime this month probably. The release includes: Regular PDF Printer Friendly PDF Full resolution DM map Full resolution PC map with no numbers or secret rooms. Roll20 map 40×41 This supplement is released in PDF format plus the maps and it’s all free as promised. Please share this link with your RPG friends and spread the word about what I do on Patreon. You can Download Here:

107 – Basement’s Escape

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! The following adventure idea is appropriate for a party of four level 3 characters. If you wish to adapt the adventure to different party sizes or levels, then adjust the number of enemies accordingly. In this one-shot idea, the party is investigating a crime lord’s safe house. They are however not aware that the crime lord has already escaped through a series of tunnels that exit through the safe house’s basement. Introduction Small city has been some better days. Sir Tallhart, the commander of the city watch has been in service for the past 10 years. He is currently looking forward to retiring after a long life of guard and mercenary work. Unfortunately his position and reputation is in danger. The criminal activities of a local guild have been on the rise during the past year, it started…

104 – Trapped Vault

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! This game aid for RPG tabletop games aims to help DMs with stuff easy to implement or drop in any game, as things are needed. This is an underground vault. It features two levels, the vault is in the deepest level. There are secret doors and traps designed to protect the vault’s location. General Features: Light: The first level of the vault complex is permanently illuminated with magical torch sconces with Continual Flame spells on them. A Darkness spell negates the effect of the lights. A Dispel Magic disables the lights in a room for 1 hour. The bottom level is dark. There are magical torch sconces like in the first level but they only activate if the magic word is clearly said; the magic word is “Nigtha”, which means illumination in old Dwarven. Construction: The underground vault…

Map 101 – Crystal Hunting

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! Lord Maegh is one of the wealthiest men in the county; surpassed only by the rich spice merchant lords. House Maegh has enjoyed a wealthy and lavish lifestyle for the last 4 or 5 generations due to their holding of a very rich iron mine. Discovered by accident, a large iron vein is mined day after day by House Maegh’s subjects. The current Lord, Richard Maegh inherited the mine and it’s produce when hi father died a few years ago. He holds dreams of greater wealth and thus, as soon as he came into possession of the mine, began expansion projects and doubled the number of laborers working in the mines. He extended an open invitation to neighboring towns and villages for laborers, he offer a fair pay. In less than a month, he had half the county…

Fighting Strahd – Tactics and Strategy

The GUIDE index for Curse of Strahd and other related articles can be found here ! Count Strahd Von Zarovich is a tough opponent. Fighting Strahd should always feel dangerous, like the conflict will go sour from one moment to the next. He is described in the book in page 240. You would do well by scanning it, taking a picture or taking good notes of all the info in that page for fast reference in game. It’s a big stat block. Strahd is strong in all areas, his lowest score being Wis (15). However the score of most importance is Intelligence, which is often neglected when deciding what to do or how to roleplay Strahd. He has a score of 20 Intelligence, which is higher than the average mind flayer if you want to compare it with a race that is considered highly intelligent. Strahd became more powerful after…

Map 100 – Zoradun, City of Swords

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! This is Zoradun, the City of Swords, a homebrew created capital city you can use in your home game. This huge metropolis has an estimated population of 140,000. The city has everything anyone can hope to find. All kinds of factions and power players strive to control the city. This city has never been conquered due to its large army, thus the city’s surname. This will be a growing project, as of now, I have the city illustration and a short description for it, but I will make this grow into a full fledged urban setting. Over the next few months I will create zoom-in city maps of the different districts. Including the military complex in Crab Island and the small fishermen village south of the city. Not only will it be a work of illustration, my main…