Map 83 – Coffin of Hate

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! Joff Goert died alone almost a decade back. He was an elven student of magic who worked on his skills for centuries. He was a respected member of the magic council and many wanted to be pupils of him. As a performer of magic he was called as usual to accompany a group of soldiers to help rid a small town from bandits. Overnight the town was taken over by a group of bandits and sellswords. The town guard was overwhelmed in minutes. Morning came and they had men on the walls, gates closed. Their intention was to either keep indefinite control of the town or negotiate a ransom from the neighboring capital city. The senate wouldn’t have it and a group of able man and Joff Goert were sent to infiltrate and eliminate the threat. The mission…

Map 82 – Family Crypt

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! It is known that evil deeds and sins are passed down from father to son, generation after generation. The malignant disposition of our ancestors in some way defines us, it defines the bloodline. Thus it is said that one must be cleansed and worthy of others, else our own darkness will go down to our kin. Cursed is the kin slayer as going against your own blood is the foulest of mistakes. This was Hernan Dicordo’s mistake. He was evil, there’s no doubt there, but very few know how many of his close relatives were either killed by him or ordered killed. He felt no remorse and did all this to appropriate lands and assets that belonged to others. He was really careful and though there were suspicions, mostly everyone though the family was cursed with misfortune. His…

Map 81 – The Arcane Tablet

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! If adventurers ever visit this place, it is to access the arcane secrets hidden in the underground complex.  Few know that a secret to great magical power is encrypted in a stone tablet inside the complex. If the secret of the tablet ever comes to the wrong hands, a lot would be at stake. How big is the secret or the power is up to you to decide. Good day towerers and I’m glad to announce I created this illustration with the help of some architecture software to create the 3D view map. It looks like isometric but it really isn’t. If you find it amusing or useful, let me know in a comment, I plan on using stuff like this in the near future too. Good day everyone and thanks for your support. Supporting indie artists in…

Map 79 – Coppercliff

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! Coppercliff (mining town) Estimated population: 40-50 people (80% halfling, 10% human, 10% mixed) Government: County, part of a kingdom. Qualities: Prosperous, resources rich (ores), superstitious. Coppercliff is a small town built into the face of a red earth cliff. Mainly halflings live here, although there are a few humans and some gnomes. The dwell here because of the town’s proximity to the copper mines north east of town. Everyone either works on the mines or is related to the copper selling business. Facing the cliff are two buildings on top of hills. The westernmost one is a tavern, merchants come here all the time to sell their wares or pick up copper and coal shipments, they stay here since it’s the only building in town with proper human-sized accommodations. They don’t have private rooms for travelers. At night…

Map 78 – Cave Bandit Camp

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! They say he used to be a city guard, some others say he was an adventurer who got tired of nobles paying too little. Regardless of his true origin, Jack The Claw has built a nasty reputation in the land. The Claw is savage and relentless, he feels no pity nor does he feels fear. The people who follow him will do anything he says out of fear, thus he has a group of loyal brigands that scour the nearby land. Jack’s objective is to position himself as a figure of authority in a town or county, his plan (not a particularly good one) is to steal farms and pillage small towns during the fall season. This will put the region in a very precarious situation, with the winter so close. That’s the moment when Jack will try…

Map 77 – Dwarven Kingdom

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! The Ancient Dwarven Kingdom The Deep King, the most respected figure in the underground dwarven kingdoms. He saw personally to the re-taking of their old city, which had been occupied by drow and fouler creatures for a long time. 5 years ago the dwarves followed King Pharlin into a bloody war that would last almost two years. Many lives were lost, they are now remembered with statues and monuments in the city. The drow were stationed in the city for long years, during this time they did incalculable damage to the city. Murals and statues were defaced, temples destroyed to the last rock, the throne room became a travesty of what it once had been. After 3 years of rebuilding the ancient settlement. The dwarves are still a long way off recovering the ancient glory of the city.…

Chapter 3 – Village of Barovia

The GUIDE index for Curse of Strahd and other related articles can be found here ! Chapter 3 – Village of Barovia The Village of Barovia is easily the grimmest place in Barovia. Castle Ravenloft is ever looking down upon them. The mists are thicker here. The village is isolated from the other places in the valley by either forest or mountains. And just recently, Count Strahd has been paying visits to the town; trying to seduce Ireena Kolyana and eventually take her away to the castle. Other than his personal visits, wolves, bats and other creatures of the night have come to attack the village more often than usual. There is no wall or protection for the townsfolk here. The last weeks these creatures of the night have assaulted the Burgomaster’s Mansion (page 44) at night. Kolyan Indirovich’s heart couldn’t stand the constant pressure, meeting his demise three days…

Map 76 – Underground Lair

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! Announcement Maybe you did not know but I did all my work on GIMP (photoshop alternative).  However I just acquired a drawing tablet and it’s not supported. Sooner or later I had to take the plunge. So this is the first map produced entirely in Photoshop, it took more than usual because I’m getting used to it. It’s a superior tool and will help me deliver better results. Also, for those of you who check out the PDF documents, I’m also doing that now in InDesign. You’ll see that the quality of my PDF attachments has improved significantly. As always attached map versions are: DM map, PC map, background-less PNG and printer friendly B/W. (Patrons Only) Thanks to your support the quality of art and content will improve with all these new tools. Description This is a double perspective…

Curse of Strahd intro – Running the Death House

The GUIDE index for Curse of Strahd and other related articles can be found here ! Running the Death House The main Curse of Strahd module encompasses levels 3-10. If you already have level 3 players you can jump right into the action of Barovia’s NPC encounters. However if you wish to start from level 1, the attached dungeon crawl Death House is a great tool to level the party up, set the tone of the campaign and introduce a few clues and facts found in the house. After using one of the adventure hooks (page 18), you have successfully steered the party to Barovia. The mists will dictate the places the party can visit. They will close up on them leading them to the Village of Barovia. When they enter the village, the adventurers find out that they can’t find anyone or access any location because of the mists,…

Map 75 – Sunken Tower

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! An awesome addition to the collection. And a pretty interesting concept requested by a Golden Compass towerer subscriber. (Patreon Reward) This was a tower from a flying fortress that fell down. The mages inside could save it from the worst of the fall. It is now buried in the earth backwards. However, due to the nature of the magic that kept the fortress afloat. The gravity inside the now buried tower is reversed. That’s why furniture is still in its place. If someone finds the entrance through the upper most section (Ruins), once he enters gravity is quickly turned around and the tower can be explored as if it was standing. Supporting indie artists in the RPG community like me, helps make the available content better. If you have used or benefitted from my content, consider visiting my…