Chapter 3 – Village of Barovia

The GUIDE index for Curse of Strahd and other related articles can be found here ! Chapter 3 – Village of Barovia The Village of Barovia is easily the grimmest place in Barovia. Castle Ravenloft is ever looking down upon them. The mists are thicker here. The village is isolated from the other places in the valley by either forest or mountains. And just recently, Count Strahd has been paying visits to the town; trying to seduce Ireena Kolyana and eventually take her away to the castle. Other than his personal visits, wolves, bats and other creatures of the night have come to attack the village more often than usual. There is no wall or protection for the townsfolk here. The last weeks these creatures of the night have assaulted the Burgomaster’s Mansion (page 44) at night. Kolyan Indirovich’s heart couldn’t stand the constant pressure, meeting his demise three days…

Map 76 – Underground Lair

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! Announcement Maybe you did not know but I did all my work on GIMP (photoshop alternative).  However I just acquired a drawing tablet and it’s not supported. Sooner or later I had to take the plunge. So this is the first map produced entirely in Photoshop, it took more than usual because I’m getting used to it. It’s a superior tool and will help me deliver better results. Also, for those of you who check out the PDF documents, I’m also doing that now in InDesign. You’ll see that the quality of my PDF attachments has improved significantly. As always attached map versions are: DM map, PC map, background-less PNG and printer friendly B/W. (Patrons Only) Thanks to your support the quality of art and content will improve with all these new tools. Description This is a double perspective…

Curse of Strahd intro – Running the Death House

The GUIDE index for Curse of Strahd and other related articles can be found here ! Running the Death House The main Curse of Strahd module encompasses levels 3-10. If you already have level 3 players you can jump right into the action of Barovia’s NPC encounters. However if you wish to start from level 1, the attached dungeon crawl Death House is a great tool to level the party up, set the tone of the campaign and introduce a few clues and facts found in the house. After using one of the adventure hooks (page 18), you have successfully steered the party to Barovia. The mists will dictate the places the party can visit. They will close up on them leading them to the Village of Barovia. When they enter the village, the adventurers find out that they can’t find anyone or access any location because of the mists,…

Map 75 – Sunken Tower

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! An awesome addition to the collection. And a pretty interesting concept requested by a Golden Compass towerer subscriber. (Patreon Reward) This was a tower from a flying fortress that fell down. The mages inside could save it from the worst of the fall. It is now buried in the earth backwards. However, due to the nature of the magic that kept the fortress afloat. The gravity inside the now buried tower is reversed. That’s why furniture is still in its place. If someone finds the entrance through the upper most section (Ruins), once he enters gravity is quickly turned around and the tower can be explored as if it was standing. Supporting indie artists in the RPG community like me, helps make the available content better. If you have used or benefitted from my content, consider visiting my…

The Lands of Barovia – General Info

The GUIDE index for Curse of Strahd and other related articles can be found here ! There were two important things in the original Advanced Dungeons and Dragons modules back in the day that are missing in the 5e book. The Dark Powers Checks Barovia responds to evil acts, it encourages it, nurtures it. When a PC committed an evil act willingly, on the DMs judgment, this could cause a dark powers check. It was an opportunity for Barovia’s malignant energies to suffuse their power into the PC. The PC had a chance to resist this influence. If he failed he could be granted an evil feature or punishment. Overtime, as PCs continued committing evil acts, they would slowly turn into dark beings. Which is in a way what happened to Strahd Von Zarovich. I have no opinion really about this option, I believe there are supplements out there to…

One Page Dungeon Entry

I decided to try my luck in the One Page Dungeon contest hosted here https://www.dungeoncontest.com/ This map is free to share and use and it is intended for a fun, not serious evening. You’ll know what I mean when you read it. Wish me luck ! You can Download the HD PDF file here   Supporting indie artists in the RPG community like me, helps make the available content better. If you have used or benefitted from my content, consider visiting my Patreon Page and maybe help with a few dollars. It can be cheap for you and very meaningful for me. Plus, you get access to all my content in high definition and different versions of my maps. With and without grids, numbers and name tags. Some of them even have versions with and without secret rooms. My mapping ventures are funded through Patreon, It is thanks to people who…

Map 74 – Treasure Island

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! This is drawn as a local cartographer would create a map. I think this is great to show to players. A great opportunity for a treasure hunt adventure. Gather your belongings and let’s sail to this uncharted island. Word says valuable treasure is hidden under the mountain ruins. Beware the pirate who camp on the northern side of the island. And pray you not stumble upon the savage jungle tribe. There’s a version with and without the grid. Also a B/W printer friendly available for supporters at Patreon. Supporting indie artists in the RPG community like me, helps make the available content better. If you have used or benefitted from my content, consider visiting my Patreon Page and maybe help with a few dollars. It can be cheap for you and very meaningful for me. Plus, you get…

Curse of Strahd – Guide – Introduction

The GUIDE index for Curse of Strahd and other related articles can be found here ! Foreword Ravenloft was originally published by TSR in 1983. It was released as a stand alone booklet for Advanced Dungeons and Dragons. Written by Tracy and Laura Hickman, it was released as a stand alone booklet for Advanced Dungeons and DragonsIt and a success back then. The result was that it got remade and readapted to different forms. There’s a campaign setting of the same name, lots of small adventure modules. In 2006 WotC released Expedition to Castle Ravenloft which is a small campaign with the castle and some added material from the setting for 3.5th edition. There is also the board game released in 2010, Castle Ravenloft. And the reason I’m writing this and you’re reading this is 2016 Curse of Strahd, an adaptation to the original module released by WotC for 5th…

Map 73 – Eon Lost Crypt

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! A treasure map with some scrolls was recently discovered by some archaeologists. Several reports had been received at the City Hall about the inappropriate foundations under the new church, It turns out people were right. There was an old construction underneath. A local scribe unearthed some forgotten documents that proved there had been an old settlement thousands of years ago, in the same valley where the city was now. Explorers went down to the buried chamber and came back with a chest full of scrolls. Some of them have not been deciphered yet, but one of them is clearly a map to a nearby location right outside the city. Suspecting that there might be some valuable historical relics to be found, the local noble house who sponsors the archaeologists is now offering payment for valiant adventurers willing to…

Map 71 – Sunken Ship

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! Three weeks ago a small cog ship transporting valuable metal goods sailed from an important port town up north. It was supposed to arrive to this city almost 15 days ago. As the admiral, the nobles and regular townsfolk are looking up to me to offer an explanation or a solution. Sir Lanter Godbrey is particularly upset with this situation. We had a conversation yesterday right here and his voice could be heard all the way down to the docks. I can understand him at least, once a year his family transports extremely valuable cargo, mostly gold, silk and spice. If this ship is really lost, Godbrey’s state will face a severe deficit. The adjoined families will all blame Sir Lanter, and he will blame me. Bad standing with such a powerful last name will sink my reputation,…