123 Ruins of Tal Nareth

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! A bit of an oddball here, but the start of a great project. I am currently doing a joint effort with the guys at Nights of Qualara. NoQ is a system-less campaign setting that hosts many different types of games, it is also a living campaign ala Living Greyhawk, only not tied to any system.   They are creating adventures and I’m helping with map illustrations. This is the first in the current story path. The Ruins of Tal Nareth, I won’t spoil more of the fun, you can find a teaser of the lore here. Make sure you read that background lore.

122 – Abyssal Engine

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! What follows is a short story that serves as the background for the illustration below. As it is, it can help spice up a game where a Warlock is involved, or any other kind of player character where a deal with a powerful entity is involved. You can use it to directly influence the pact contract of a Warlock in your game, or simply as the backbone lore for the illustrated location. The short story can be relayed to the players in the form of a prop as they find an old tome or letter. Alternatively, you can paraphrase the story as they decipher it from hieroglyphs or murals in the walls. Tzun’s Betrayal (As translated from the Book of Li) Tzun found himself wondering whether that was a good idea or not. His brother Tharzun followed closed…

121 – The Cancer Pit – Sewers Adventure Part 2

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! This is part two of the sewers mini adventure first referred to in map 120. The next background lore explains the other side of the story and how the sahuagin came to invade the city sewers. They are not the only ones there, a group of captive sea elves were also brought for torturing. The background lore is told in the form of a story. You are of course welcome to change or adapt any of this information to better accommodate to your own setting or game. Notice that this illustration was commissioned for a commercial product by Micah Watt. This means that this illustration is not part of my “RPG Creator – Commercial Use” pledge level. It can not be used for a commercial product. Personal use is fine. Background Lore “Surface dwellers look to the seas…

120 – Sewers Entrance

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! This DM’s inspirational material is meant for mid-low level adventuring parties. Monster and traps referred to in this supplement are just suggestions. Feel free to adapt any game information and/or background lore to better accommodate to your own group and adventures. The real purpose of this is not to serve as a “follow as is” thing, my intention is to provide food for the DM’s thought, a brainstorm of ideas that can be lifted or adapted to local games. Notice that this illustration was commissioned for a commercial product by Micah Watt. This means that this illustration is not part of my “RPG Creator – Commercial Use” pledge level. It can not be used for a commercial product. Personal use is fine. Background Lore (As spoken by the guard’s captain) Life in the big city is a busy…

119 – Goblin Lair

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! The common folk panic once more. Humble men working in the fields and raising cattle are always the first to fall under the attack of brigand races. And the most common of them are the goblinoid kind. They are not particularly strong or intelligent individually, their strength lies in their numbers, for they are many. Their second best strength is just how cruel and merciless they are. A goblin will seldom show mercy, they are ruthless bandits who scour the land and take what they find. Inconvenient as they are, a well provisioned group of guards or knights is often enough to get rid of the pestering goblins. From time to time, however, a smart and strong goblin rises and finds a way to create a stronger force. Such natural leaders should be feared, they command high number…

118 – Archmage’s Library

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! The next gaming aid describes a fantastic location to be used in your own games and adventures. You are free to use this content in your home games and modify it accordingly to accommodate to your own gaming needs. The archmage’s library is a place only accessible to the top ranking members of the Arcane College, which is the most powerful institution of its kind in the realms. Young mage apprentices and gifted children travel from afar to be taught by the great mages in the college. Most respected among them is Ardenus Toriant, the Archmage. Ardenus has lead them for ten years. The Arcane College is a stone fortress with a high tower. Contrary to common belief, the Archmage’s quarters, library and study room are not at the tower’s top. They are hidden in the vast network…

117 – Well Hideout

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! Good day my friends ! Denizens of the Tower. Here’s a map the way I did a lot a few months ago, with isometric and topdown view. This is a hideout, warehouse or lair hidden down the well shaft. Perfect for a band of thieves or criminals, I believe this is best used with critters that could easily climb up and down like tabaxis or any other with climbing abilities. The well goes down 60 ft. to an underground pond, two storage rooms are built from the ground itself. I’d also like to thank the folks who recently subscribed to my Patreon page ! You all rock. An announcement. I’ll be moving to another city pretty soon but as soon as I’m back to business as usual, I’m planning to do the collaboration dungeon one more time, I’ll…

116 – Jinxed Sapphire

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! Mr. Friedrich used to be the court’s composer. Since he was a very young boy the tutors found in him a special talent for music. He was good with the piano and the fiddle. When he was twelve, the king appointed him to compose a weekly sonata for the mass at the temple. Since then Mr. Friedrich always delivered. With the years he became a reputable figure in court and the tutor of many young musicians and children of other court members. He was in his thirties and unmarried. Some said he simply did not enjoyed the company of women. He could approach any lady given his position but never did. He spent his free time alone in his residency, working in his music. What few people knew was that he was obsessed. He had dreams. For years…

115 – Sir Haggard’s Crypt

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! This gaming aid is aimed for low level adventuring parties. It’s about raiding an old crypt, a treasure map is hidden with Sir Haggards bodily remains. You can start this adventure by relaying a rumor to the party at their favorite tavern. Alternatively, a person of interest might hire the adventurers to find the treasure map and then go with them to the appointed location to claim the hidden treasure. The map presented here is the main crypt. Ideally, the main fight against Sir Haggard’s ghost occurs in the center room where the crypt is. The map can be in his sarcophagus, or in the secret room. This short quest is directly linked to a treasure map quest where the real treasure is hidden. The treasure can be a big pile of gold and gems, or a bunch…