Chapter 5 – The Town of Vallaki

The GUIDE index for Curse of Strahd and other related articles can be found here ! This is pivotal point in the Curse of Strahd Module. After the Village of Barovia, this will be the first settlement the party will visit. They might have heard that the town is secured and walled. That people can prosper there and that the Burgomaster is in a constant fight against Strahd’s evil. However nothing is farthest from the truth. In reality, Vallaki is a bomb about to explode, and the adventurers cannot stop it. How and when it blows are the only factors that could be managed to work differently, but the conflict will burn down the city to its core. This is real because of the current political situation in Vallaki, and the different powers at play. No DM should feel constrained to blow the fuse, this settlement was written in this…

Map 82 – Family Crypt

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! It is known that evil deeds and sins are passed down from father to son, generation after generation. The malignant disposition of our ancestors in some way defines us, it defines the bloodline. Thus it is said that one must be cleansed and worthy of others, else our own darkness will go down to our kin. Cursed is the kin slayer as going against your own blood is the foulest of mistakes. This was Hernan Dicordo’s mistake. He was evil, there’s no doubt there, but very few know how many of his close relatives were either killed by him or ordered killed. He felt no remorse and did all this to appropriate lands and assets that belonged to others. He was really careful and though there were suspicions, mostly everyone though the family was cursed with misfortune. His…

Map 81 – The Arcane Tablet

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! If adventurers ever visit this place, it is to access the arcane secrets hidden in the underground complex.  Few know that a secret to great magical power is encrypted in a stone tablet inside the complex. If the secret of the tablet ever comes to the wrong hands, a lot would be at stake. How big is the secret or the power is up to you to decide. Good day towerers and I’m glad to announce I created this illustration with the help of some architecture software to create the 3D view map. It looks like isometric but it really isn’t. If you find it amusing or useful, let me know in a comment, I plan on using stuff like this in the near future too. Good day everyone and thanks for your support. Supporting indie artists in…

Chapter 4 – Castle Ravenloft

The GUIDE index for Curse of Strahd and other related articles can be found here ! Castle Ravenloft is the biggest chapter in the book. With over 40 pages describing the different 88 areas inside, it is a daunting task to get ready for it. It’s important to have in mind that it is unlikely that the castle will be explored completely. A party might have some exploration in mind or a feeling of curiosity, but in reality, Castle Ravenloft is a place where the party will run out of resources sooner or later, and they most probably won’t long rest inside the castle. Additionally, Castle Ravenloft is not a dungeon crawl to visit all in one go. The party will have to come and go several times during the course of the module. The better approach to Castle Ravenloft comes from the player’s intentions for visiting it. It is…

Map 80 – Trapped House

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! Good weekend Towerers This is an isometric representation of a house full of traps. The place is perfect for a mafia boss, a paranoid noble or wizard, and any other person who wishes to keep something secret at all costs. You’ll see there’s plenty of traps, the place is designed to protect the safe box in the basement. What’s hiding inside? Only you know. There’s also a body impaled on the spikes at the start of the stairs, who is that and why he came to snoop can also be a plot point. For Patrons Only –There’s an unlabeled version of the map for easy repurposing and also some black and white versions for friendly printing. Hope you guys are having an awesome weekend, thanks for your continuing support, I am ever grateful to you. Supporting indie artists…

Map 79 – Coppercliff

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! Coppercliff (mining town) Estimated population: 40-50 people (80% halfling, 10% human, 10% mixed) Government: County, part of a kingdom. Qualities: Prosperous, resources rich (ores), superstitious. Coppercliff is a small town built into the face of a red earth cliff. Mainly halflings live here, although there are a few humans and some gnomes. The dwell here because of the town’s proximity to the copper mines north east of town. Everyone either works on the mines or is related to the copper selling business. Facing the cliff are two buildings on top of hills. The westernmost one is a tavern, merchants come here all the time to sell their wares or pick up copper and coal shipments, they stay here since it’s the only building in town with proper human-sized accommodations. They don’t have private rooms for travelers. At night…

Strahd’s Invitation

The GUIDE index for Curse of Strahd and other related articles can be found here ! Strahd’s Invitation There is very interesting moment in the Curse of Strahd module that is not given enough attention in the module, and this is the invitation to Ravenloft. A fine dinner with the lord of the land. Strahd writes the letter himself and has one of his minions deliver it to the adventurers, expecting them to come. This is one of the module’s peaks. Depending on the case this could be the first time the adventurers encounter Strahd, or it could come after a few encounters with him also. It is a great opportunity to build upon this villain’s charisma and personality. The moment to start building a pact of enmity between the PCs and your BBEG. Let’s discuss some particularities about this part of the adventure.   What’s a good timing? Curse…

Map 78 – Cave Bandit Camp

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE ! They say he used to be a city guard, some others say he was an adventurer who got tired of nobles paying too little. Regardless of his true origin, Jack The Claw has built a nasty reputation in the land. The Claw is savage and relentless, he feels no pity nor does he feels fear. The people who follow him will do anything he says out of fear, thus he has a group of loyal brigands that scour the nearby land. Jack’s objective is to position himself as a figure of authority in a town or county, his plan (not a particularly good one) is to steal farms and pillage small towns during the fall season. This will put the region in a very precarious situation, with the winter so close. That’s the moment when Jack will try…

Roleplaying Strahd Von zarovich – Curse of Strahd Guide

The GUIDE index for Curse of Strahd and other related articles can be found here ! Introduction to Strahd Von Zarovich The module Curse of Strahd naturally revolves around Count Strahd von Zarovich. The spot light is on him during the entire time, everything in the Valley of Barovia is as it is due to him. There are many ways to roleplay Strahd. Much has been said about his motivations and personality. This long chapter of the guide will deal with how to approach everything that has to the with the Lord of Barovia. The chapter includes different alternatives for most stuff and general advice on how to run the game and Strahd himself (Some of this advice disregards the guidelines for running Strahd in page 10, there he is portrayed as more of a senseless monster and not so “alive”). The aim of this guide is to make Strahd…