228 Seabreak City

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE About this Resource This resource features the general description of a location in the pseudo-physical manifestation of an elder brain’s oneiric collective. It includes adventure ideas that are appropriate for low to mid-level (Levels 1 to10) adventur­ing parties. Challenge Rating (CR) is calculated using a party of four as the model. The DM is free to change or modify any or all the information found here. NPC names and settlement names are the first the DM should consider changing to accommodate any homebrew world lore. When monsters are referenced, the creature’s name is noted in bold. Only creatures from the Monster Manual are cited. Background Lore People call it the industry machine in the west and they are not wrong. Seabreak City is the most proliferous industry city in the kingdom. It is the capital of the Rundenford Duchy and the…

227 Curved Beach

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE About this Resource This resource features the general description of a location in the pseudo-physical manifestation of an elder brain’s oneiric collective. It includes adventure ideas that are appropriate for mid-level (Levels 1 to 5) adventur­ing parties. Challenge Rating (CR) is calculated using a party of four as the model. The DM is free to change or modify any or all the information found here. NPC names and settlement names are the first the DM should consider changing to accommodate any homebrew world lore. To modify the challenge rating of the adventure, the DM must first con­sider the power level of the party. Considering the PCs’ individual levels and the number of players is crucial to presenting a good challenge. Not all parties are the same, different playing styles and command of the system in the party can increase or decrease…

226 Greenfurt City

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE About this Resource This resource features the general description of a kingdom-sized region based along the coasts of a gulf. It includes adventure ideas that are appropriate for low to mid-level (Levels 1 to 10) adventur­ing parties. The DM is free to change or modify any or all the information found here. NPC names and settlement names are the first the DM should consider changing to accommodate any homebrew world lore. When monsters are referenced, the creature’s name is noted in bold. Only creatures from the Monster Manual are cited. Background Lore Greenfurt City is a large city, the capital of Greenfurt Kingdom. Much can be said about it, but you would need hours or even days to tell the whole story. It all started four hundred years ago when an ancestor of the current king, Harold d’Amarantin, came to this…

225 Dreamshore Kingdoms

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE About this Resource This resource features the general description of a kingdom-sized region based along the coasts of a gulf. It includes adventure ideas that are appropriate for low to mid-level (Levels 1 to 10) adventur­ing parties. The DM is free to change or modify any or all the information found here. NPC names and settlement names are the first the DM should consider changing to accommodate any homebrew world lore. When monsters are referenced, the creature’s name is noted in bold. Only creatures from the Monster Manual are cited. Background Lore The Dreamshore Kingdoms are based along the coast of the Gulf of Dreams. Originally, there were only two kingdoms: The Kingdom of the Shining Sun in the north, and the Kingdom of the Mourning Moon in the south. Both kingdoms go back more than two hundred years. During this…

224 Trapped Vault

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE About this Resource This resource features the in-depth description of an underground vault with many traps. It includes adventure ideas that are appropriate for mid-level (Levels 6 to10) adventur­ing parties. Challenge Rating (CR) is calculated using a party of four as the model. The DM is free to change or modify any or all the information found here. NPC names and settlement names are the first the DM should consider changing to accommodate any homebrew world lore. To modify the challenge rating of the adventure, the DM must first con­sider the power level of the party. Considering the PCs’ individual levels and the number of players is crucial to presenting a good challenge. Not all parties are the same, different playing styles and command of the system in the party can increase or decrease their effectiveness in en­counters. The DM may…

Cartography Icons Pack

Pals, here’s a cartography token/tile set for those crafty DMs and world builders that love to create their own locations with premade assets. There are 190 tokens in total. This token pack is great to create regional or world maps. All tokens are hand-drawn in a style that appears to be made with a soft ink brush. It is possible to create pretty “in-world” maps with this pack. The tokens include geographical features, settlement icons, location icons, backgrounds, margins, compass roses, among other things. If you have no wish to make your own maps. I’ve also included a folder of premade maps below. They come in different states of progression. There are 3 full fledged ones. This resource is available to all thanks to the support of my supporters on Patreon. You can download it all HERE 

223 The Aredian Manuscripts

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE About this Resource This resource features the general description of an underground location where an ancient artifact is hidden. It includes adventure ideas that are appropriate for mid to high level (Levels 6 to14) adventur­ing parties. The DM is free to change or modify any or all the information found here. NPC names and settlement names are the first the DM should consider changing to accommodate any homebrew world lore. When monsters are referenced, the creature’s name is noted in bold. Only creatures from the Monster Manual are cited. Background Lore The Kingdom of Romantza has seen blood flow time and time again over the past two hundred years. It does not matter what people and rulers do, it always comes back to the same old quarrel of the person sitting on the throne. People talk about fake kings, impostor kings,…

222 Lighthouse

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE! This illustration and adventure were released exclusively for my paying subscribers at Patreon. Feel free to check out my Patreon site here. This happens a few times a month but I will keep on updating this website with awesome new content.

221 Terror in the Basement

DON’T FORGET TO VISIT OUR MAP INDEX AND OUR PATREON FUNDING PAGE About this Resource This resource features the general description of a two-story house next to a stream. It includes adventure ideas that are appropriate for low-level (Levels 1 to 5) adventur­ing parties. Challenge Rating (CR) is calculated using a party of four as the model. The DM is free to change or modify any or all the information found here. NPC names and settlement names are the first the DM should consider changing to accommodate any homebrew world lore. To modify the challenge rating of the adventure, the DM must first con­sider the power level of the party. Considering the PCs’ individual levels and the number of players is crucial to presenting a good challenge. Not all parties are the same, different playing styles and command of the system in the party can increase or decrease their effectiveness in en­counters. The…