Strahd’s determination

Following my Strahd encounter ideas series. I now present an idea that is easily usable after the PC’s have been having a conversation with Strahd, or even if they are fighting him and insulting him during the fight (I always encourage RPing during fights). Better yet if one of the characters has insulted or disrespected Strahd. Strahd is short tempered and not at all used to being insulted, but he will react calmly and respond with witty questions. When the PC’s attack him openly or Strahd decides it is the moment to act. He will move around the battlefield in a way that isolates the character who insulted him the most. He just needs to isolate him 10 feet to cast wall of force in the form of a hemispherical dome, trapping himself and the character inside it. Isolated from the rest of his enemies, Strahd is now free to…

The cruelty of Strahd

I will start writing things about The curse of Strahd soon. I’m currently running the campaign. Maybe I will write a guide, just like I’m doing with Out of the Abyss. One of the most important facts about this adventure is to understand that this is Strahd’s land and curse, everything orbits around him, the PC’s are but pawns in the adventure. And Strahd is a character both simple and profound  at the same time. A misunderstood soul who is ultimately perceived as just cruel and malignant. So here is a suggestion/tip of an encounter with Strahd. Whenever the PC’s are walking the streets of Vallaki, it doesn’t matter if this is before or after the sun festival, they will hear the approaching sound of hooves, horses galloping fast. They turn around to see the main street full of people running to get out of the way of Count Strahd’s…