4 weird things hidden in the castle cellar

The next scenarios or situations are suitable whenever the PC’s are visiting or spending the night in a castle or keep. It could be an abandoned or empty building, or they may have been invited to spend the night. If the PC’s decide to sneak around the place and find the cellar then the encounter is triggered. 1.- Morbid hobby After the flight of stairs, the cellar door stands before you. This part of the castle seems mostly unvisited. As you open the door it creaks loudly, but other than that, there is silence and darkness inside. Suddenly a whisper calls you from the darkness. “Please, let me go” it keeps saying, the voice broken and miserable. When the PC’s explore the room with a source of light (or dark vision if applicable), they find a torture room, all kinds of different instruments and tools to break a person. There…

4 weird things a noble will ask of you

1 After your last job, the local Thane has grown interested in your achievements. You receive an invitation to dinner with him. Thane Rickard Dunn lives in a well kept manor. You are shown to a luxurious dinning room: There is a wide assortment of dishes and entrees for you to try on a beautifully carved mahogany table. Thane Dunn is a middle-aged strong man with reddish straight hair resting on his shoulders. “I have heard a good deal about you, adventurers” his low pitched voice reverberating in the chamber. “I need a group of determined people to escort my accountant to the king.” Thane Rickard Dunn wishes to pay his land’s dues to the crown. The harvest of the season has just finished and the king awaits the payment of taxes. Bands of brigands know this perfectly and await by the roads to mug accountants, messengers and anything that resembles “official”. Often…

4 weird things a shady NPC is trying to sell you

1.- You are making your way through the countryside, your goal still days away. Coming from the opposite direction is a horse cart at medium speed. When it is close you can see the black horse slavering, the cart driver pulls the reigns to make it slow down to talk with you. “Howdy travelers ! My name is Borhan” says the man, he is middle aged and road worn. Borhan is a smuggler who recently acquired an ornamented axe. The axe looks great but it really is just a decorative item, it is not functional for battle, if used this way it breaks on the first use. An Int check (DC 16) to notice this.  Borhan wants to get rid of it as it is easily traceable and the original owner (DM choice) will come looking for it. Suggested price 50gp. 2.- After the last job, you are really tired and…